Roadmaps

Your system design roadmap, step by step

Each path takes you step by step from where you are to the next level: lessons to learn from, labs and builds to practise on, curated videos to watch and reading to go deeper. Master every step to earn a badge and a grade.

Your badges

0 of 7 level badges · 0 step badges. Master every step of a path to earn its badge.

Start Beginner
  • Foundation BuilderStart here
  • Scale EngineerScale up
  • Distributed Systems ThinkerGo distributed
  • Systems ArchitectDesign platforms
  • Staff EngineerGo deep
  • Clean Code DesignerWrite better code
  • Interview ReadyGet hired
  1. 01 · Start here · 9 steps

    Beginner

    Learn how the web works, how data is stored, and the building blocks every system shares, then design your first system end to end.

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    • Explain how a request travels from a browser to your data
    • Package an app so it runs anywhere
    • Scale one server and spread load across several
    Not startedOpen
  2. 02 · Scale up · 8 steps

    Intermediate

    Make data fast and safe, split it across machines, decouple work with messages, and keep services reliable and secure as they grow.

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    • Keep data available by copying it, and know what a copy costs you
    • Split data across machines when one is not enough
    • Decouple parts of a system with queues and logs
    Not startedOpen
  3. 03 · Go distributed · 6 steps

    Advanced

    Reason about consistency, time, consensus and failure, and build systems around storage engines, logs and events.

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    • State the consistency and availability trade-off a design is making
    • Choose between consistency models, from linearizable to eventual
    • Reason about time, consensus and failure in a cluster
    Not startedOpen
  4. 04 · Design platforms · 5 steps

    Software Architect

    Run fleets of services across regions, choose the right data platform for each workload, and learn from how the big systems were built.

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    • Run and reason about fleets of containers
    • Route traffic across regions and the edge
    • Decompose a platform into services that teams can own
    Not startedOpen
  5. 05 · Go deep · 5 steps

    Staff Engineer

    The specialist depth: search and ranking, approximate answers over huge streams, location services, real-time collaboration and the systems that run the internet.

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    • Build search that finds and ranks the right result, and measure it
    • Answer questions over huge streams with sketches and samples
    • Design location services: nearby search, geofences and routing
    Not startedOpen
  6. 06 · Write better code · 6 steps

    Software Design

    Principles, design patterns and low-level design: model real problems as clean objects, from a parking lot to a chess game.

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    • Apply the SOLID principles to real code
    • Choose and use creational, structural and behavioural patterns
    • Shape a codebase with clean, hexagonal and domain-driven ideas
    Not startedOpen
  7. 07 · Get hired · 7 steps

    Interview Ready

    A method for the interview, the classic designs everyone is asked, and practice under pressure.

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    • Walk through any design question with a repeatable method
    • Design the classics: rate limiter, key-value store, feed, chat and video
    • Reason about money: idempotency, ledgers and reconciliation
    Not startedOpen