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Avoiding fallback in distributed systems
Why rarely used fallback paths often fail when needed, and what Amazon does instead.
By Amazon Builders' Library · Amazon Web Services · Added 2026-10-12
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About 37 min left. Your work is saved as you go.
What you are about to study
Amazon Web Services wrote this to explain how they thought about a problem. It assumes you are comfortable with distributed systems.
Ideas you will meet
- Resilience
- Timeouts, retries, circuit breakers, bulkheads and load shedding.
- Distributed Systems
- Consensus, time, failure and the fundamentals of scale-out.
What we already know about this
Our own lessons on these ideas. Read them here before you start, so it makes sense.
Advanced Distributed Systems · 13 minResilience: timeouts, retries, bulkheads, backpressure and circuit breakersHow to stop one slow or failing dependency from taking everything down: the patterns, how they fit together and where each one goes wrong.Read here
The core problem
In a system of many services, slowness is more dangerous than failure. A dependency that fails fast is easy to handle. One that responds in 30 seconds makes callers hold threads, connections and memory until they too stop responding: a cascading failure. Resilience patterns limit how far a problem can spread.
The toolbox
100%Figure SDA-ADS-06-1 · Resilience layers around a call · © forcsguy.com
Timeouts
Every network call needs a timeout, including connect, read and overall. Pick from measured latency (for example slightly above the 99th percentile), not a guess, and make the caller's budget smaller than its own caller's so work is abandoned in an orderly way. Propagate deadlines across calls.
Retries
Retry only transient failures and only idempotent operations (or use idempotency keys). Use exponential backoff with jitter (random spread) so clients do not retry in lockstep, cap the attempts, and apply a retry budget (for example no more than 10 percent extra traffic). Retry at one layer, not at every layer, or attempts multiply.
Circuit breaker
A breaker watches failures or slow calls. Closed: normal. After too many failures it opens: calls fail immediately (or use the fallback) so the dependency can recover and callers stop wasting resources. After a cool-down it goes half-open: a few trial calls decide whether to close again.
100%Figure SDA-ADS-06-2 · Circuit breaker states · © forcsguy.com
Bulkheads
Partition resources so one dependency cannot consume them all: separate thread pools or connection pools per dependency, separate queues per tenant or per priority, or separate instances for critical paths. A slow recommendation service then cannot starve checkout.
Backpressure and load shedding
If producers outpace consumers, work piles up. Without limits the buffer grows until memory is exhausted or latency becomes huge. Options:
- Bounded queues that reject or block when full.
- Signalling upstream to slow down (credit-based flow in streaming systems, TCP windows, reactive streams).
- Load shedding: deliberately drop low-priority work early (return 429 or 503 quickly) to protect the rest.
- Rate limiting at the edge (see the rate-limiter lesson).
Failing fast and visibly under overload is better than accepting everything and failing slowly.
Fallbacks and graceful degradation
Return something useful when a dependency fails: cached data, a default, a simpler algorithm, or hide a non-essential section. Decide which features are essential before an incident, and test the degraded mode.
How they interact
- A timeout is the minimum; without it nothing else works.
- Retries inside a breaker inside a bulkhead is the usual nesting.
- Everything needs metrics: breaker state, rejected calls, queue depth, timeout counts. Alert on them.
- Test it: inject latency and failures (chaos experiments) to confirm the patterns work before production does it for you.
Common mistakes
Retries with no backoff; timeouts longer than the caller's; unbounded queues; a shared thread pool for everything; breakers that never close; fallbacks that call the same failing service; and testing only the happy path.
Real-world reading
Related reading
- Timeouts, retries, and backoff with jitterAmazon Builders' Library · Amazon Web ServicesBlogs
- Using load shedding to avoid overloadAmazon Builders' Library · Amazon Web ServicesBlogs
- Circuit BreakerMartin FowlerBlogs
- Circuit Breaker patternMicrosoft · Microsoft AzureDocumentation
Show 6 moreShow fewer
- Google SRE Book: Addressing Cascading FailuresGoogle SRE team · GoogleBlogs
- Chaos Monkey (source)Netflix · GitHubGitHub
- Bulkheads: Partition and Tolerate Failure in One PartSkife engineers · SkifeCase Studies
- Protector: Circuit Breaker for Time Series Databases at TrivagoTrivago engineers · TrivagoCase Studies
- Autoscaling Jenkins at TrivagoTrivago engineers · TrivagoCase Studies
- Troubleshooting a Connection Timeout Issue with tcp_tw_recycle Enabled at eBayeBay engineers · eBayCase Studies
Core Concepts: How Things Actually Work · 6 minOptimistic and pessimistic lockingTwo strategies for concurrent updates: lock first, or detect conflicts at the end and retry.Read here
The problem
Two users load the same record, both change it, both save. Without protection the later save silently overwrites the earlier one (a lost update). Two families of solutions exist.
Image: Svetlov Artem · CC0 · Source · Wikimedia Commons: RZD Selizarovo 2016-08 searchlight signal 2Pessimistic locking: assume conflict
Lock the data before changing it, so others must wait.
BEGIN; SELECT * FROM seats WHERE id = 7 FOR UPDATE; -- others block here UPDATE seats SET taken = true WHERE id = 7; COMMIT;- Safe and simple to reason about.
- Cost: waiting, reduced throughput, risk of deadlock, and trouble if the lock is held while waiting for a user.
Optimistic locking: assume no conflict, check at the end
Read freely, and when saving check nothing changed.
UPDATE pages SET body = :new, version = version + 1 WHERE id = 5 AND version = :versionIRead; -- 0 rows updated means someone else saved first- No locks held while the user thinks.
- Cost: on conflict the work is rejected and must be retried or merged. Under heavy contention many attempts fail.
Before: pessimistic: lock first
100%After: optimistic: check at the end
100%What changed
- Pessimistic makes others wait, optimistic lets them all try
- Optimistic rejects a stale save instead of overwriting it
- Optimistic wastes work only when a conflict really happens
Optimistic locking in action
100%Figure SDA-CORE-03-1 · Two writers with a version check · © forcsguy.com
Choosing
Optimistic Pessimistic Conflicts rare frequent Lock duration none whole transaction Failure mode retry or merge waiting, deadlocks Good for editing, profiles, most web apps inventory, seat booking, money moves Beyond one database
For resources not in a database (a file, an external job), use a distributed lock or a lease, covered in a later lesson. They need extra care because the lock holder can crash or stall.
Real-world reading
Related reading
- ZooKeeper: Wait-free Coordination for Internet-scale Systems (paper)Hunt et al. · Yahoo! ResearchPapers
- Chaos Monkey (source)Netflix · GitHubGitHub
- Google SRE Book: Addressing Cascading FailuresGoogle SRE team · GoogleBlogs
- Chaos MonkeyNetflixDocumentation
Show 6 moreShow fewer
- Static stability using Availability ZonesAmazon Builders' Library · Amazon Web ServicesBlogs
- The Network is ReliableKyle Kingsbury · aphyr.comBlogs
- Avoiding fallback in distributed systemsAmazon Builders' Library · Amazon Web ServicesBlogs
- How to do distributed lockingMartin Kleppmann · martin.kleppmann.comBlogs
- Distributed Locking at UberUberYouTube
- Resilience Engineering with Project Waterbear at LinkedInLinkedIn engineers · LinkedInCase Studies
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