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How Amazon builds reliable systems: timeouts, retries, backoff, load shedding.

By Amazon Engineers · Amazon Web Services · Added 2026-09-09

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What you are about to study

Amazon Web Services wrote this to explain how they thought about a problem. It assumes you are comfortable with distributed systems.

Ideas you will meet

Distributed Systems
Consensus, time, failure and the fundamentals of scale-out.
Rate Limiting
Token bucket, leaky bucket and sliding-window limiters.
Microservices
Decompose systems into independently deployable services.

What we already know about this

Our own lessons on these ideas. Read them here before you start, so it makes sense.

  • Real-World Systems · 11 minHow microservices work togetherSynchronous calls, events, sagas and discovery: how separate services cooperate without becoming one tangled system.Read here

    What a microservice architecture is

    Instead of one large application, the system is split into small services, each responsible for one business capability (orders, payments, inventory, users). Services are deployed and scaled independently, often by different teams, and talk over the network.

    The benefits are independent deployment, team autonomy and targeted scaling. The cost is that everything that used to be a function call is now a network call that can be slow or fail, and data is spread across services.

    Ways services talk

    StyleHowGood forCost
    Synchronous request and response (REST, gRPC)Caller waits for the answerQueries and steps the user waits forCoupling in time; failures propagate
    Asynchronous messages and events (queues, streams)Caller publishes and moves onReactions, workflows, decouplingEventual consistency; harder to trace

    Figure SDA-RWS-13-1 · Services: sync calls, events and owned data · © forcsguy.com

    Figure SDA-RWS-13-2 · Two ways to run a multi-step process · © forcsguy.com

    Before: a chain of synchronous calls

    After: events between services

    What changed

    • A slow service no longer blocks the order
    • New services can listen without changing the sender
    • The result is eventually consistent, so design for that

    Data ownership

    Each service owns its own data and exposes it only through its API or events. No other service reads its tables. This keeps boundaries real, but it means you cannot join across services in SQL: you call APIs or keep read models built from events.

    Keeping things consistent: sagas

    A business action often spans services (take payment, reserve stock, create shipment). A single database transaction cannot cover them. A saga is a sequence of local transactions, each with a compensating action:

    1. Create the order (pending).
    2. Reserve stock. Compensation: release stock.
    3. Charge the payment. Compensation: refund.
    4. Confirm the order. If any step fails, run the compensations for earlier steps in reverse.

    Two ways to run a saga:

    • Choreography: services react to each other's events. Simple and decoupled, but the overall flow is spread out and hard to see.
    • Orchestration: a coordinator (an orchestrator service or workflow engine) tells each service what to do next and handles failures. The flow is explicit and easier to reason about.

    The outbox pattern

    A service must update its database and publish an event, and one may succeed without the other. Write the event to an outbox table in the same transaction, and let a separate process publish it. Consumers must be idempotent, because delivery is at least once.

    Finding and reaching services

    • Service discovery (via the platform, DNS or a registry) tells callers where healthy instances are, since addresses change constantly.
    • An API gateway is the front door for external clients: routing, authentication, rate limiting. A backend for frontend shapes responses for a specific client.
    • A service mesh adds a sidecar proxy next to each service to provide mutual TLS, retries, timeouts and metrics without changing application code.

    Resilience between services

    Reuse the reliability tools: timeouts, retries with backoff and jitter, circuit breakers and bulkheads. Prefer asynchronous communication where a user does not need an immediate answer.

    Operating many services

    • Distributed tracing with a correlation id shows a request's path across services.
    • Contract testing and careful API versioning let teams change without breaking each other.
    • Beware the distributed monolith: services so entangled they must be deployed together, which gives you all the costs and none of the benefits. Split along business boundaries, not technical layers.
    • Start with a well-structured monolith if the team is small. Split when a real need appears.

    More on this site

    Open this lesson with its quiz and exercise

  • Messaging and Microservice Patterns · 13 minOperating microservices: config, secrets, feature flags, tracing and loggingThe operational toolkit around a service: configuration and secrets done safely, feature flags for controlled releases, and traces and logs that follow a request across services.Read here

    Configuration

    Separate configuration from code. Anything that changes between environments (database address, feature limits, endpoints) should come from environment variables, config files or a config service, not be baked into the build ("build once, run anywhere").

    • Keep defaults in code and overrides in the environment.
    • Validate configuration at start-up and fail fast with a clear message.
    • For values that must change at runtime, use a config service or watch a mounted file, and treat changes like deployments (versioned, reviewed, auditable).
    • Keep config in version control (as code or templates) so changes are reviewed and reversible.

    Secrets

    Secrets (passwords, API keys, private keys, tokens) need stricter handling.

    • Never commit them, put them in images, or print them in logs.
    • Store them in a secrets manager (a cloud service, HashiCorp Vault, or an encrypted platform secret store) with access control, audit logs and encryption at rest.
    • Inject at runtime (environment, mounted file or an agent), and use short-lived credentials where possible (cloud roles, dynamic database credentials).
    • Rotate regularly and after any suspected leak; design services to reload secrets without downtime.
    • Least privilege: each service gets only its own secrets.

    Feature flags

    A feature flag is a runtime switch controlling whether code runs, separate from deployment.

    Figure SDA-MSV-05-1 · Deploy is not release · © forcsguy.com

    Uses: gradual rollout, kill switches for risky features, A/B tests, per-customer entitlements, and decoupling release from deploy (see the deployment strategies lesson). Cautions: flags multiply test combinations, can be left in place forever, and a flag service outage must fail to a safe default.

    Distributed tracing

    A request through a microservice system touches many services. A trace records the whole journey as a tree of spans (one per operation), joined by a trace id passed in request headers.

    Figure SDA-MSV-05-2 · One request traced across services · © forcsguy.com

    • OpenTelemetry is the vendor-neutral standard for instrumentation (traces, metrics, logs) and the W3C Trace Context header standardises propagation.
    • Propagate the id through every hop, including message queues (put it in message headers).
    • Add useful attributes (user type, order size) but never secrets or personal data.
    • Sampling: keep all errors and slow traces, a small share of the rest.

    Centralised logging

    Logs written on many short-lived instances are useless unless shipped to one searchable place.

    • Write structured logs (JSON with fields: time, level, service, trace id, message, key attributes) to standard output; let the platform collect them.
    • Ship to a central system (the ELK/OpenSearch stack, Loki, Splunk, cloud logging).
    • Always include the trace id so logs and traces connect.
    • Set levels sensibly; avoid logging personal data and secrets; set retention by value and legal need.
    • Alert on log-derived signals sparingly; prefer metrics for alerting.

    Health checks

    Expose liveness (the process is alive; restart if not), readiness (ready to take traffic; remove from rotation if not) and optionally startup endpoints. Readiness should check what the service truly needs without cascading (a failing optional dependency should degrade, not mark the service unready for everyone).

    A minimum for every service

    A health endpoint, structured logs with trace ids, the standard metrics (request rate, errors, latency, saturation), propagated trace headers, config and secrets from the environment, and a runbook. The next lesson turns these signals into targets and alerts.

    Real-world reading

    Open this lesson with its quiz and exercise

  • System Design Foundations · 12 minDesigning for failure: reliabilityTimeouts, retries, circuit breakers, rate limiting and redundancy: how systems stay up when parts of them break.Read here

    Failure is normal

    At scale something is always broken: a disk, a network link, a deployment, a dependency having a bad day. Reliable systems do not avoid failure, they expect it and contain it.

    Two words to keep apart:

    • Availability: the fraction of time the system works (99.9% allows about 8.8 hours of downtime a year; 99.99% about 53 minutes).
    • Durability: the chance stored data is not lost.

    Remove single points of failure

    A single point of failure (SPOF) is any component whose failure takes everything down. Hunt for them:

    • Run several application servers behind a load balancer.
    • Replicate databases and plan failover (lesson 5).
    • Spread across availability zones, and for the most critical services, across regions.
    • Do not forget the "invisible" ones: the load balancer, DNS, a certificate that expires, a single queue.

    Figure SDA-FND-10-1 · Removing single points of failure tier by tier · © forcsguy.com

    Protect calls between services

    Most outages spread through calls between components. Four basic defences:

    1. Timeouts

    Every network call needs a timeout. Without it a slow dependency holds your threads hostage. Set timeouts based on what a healthy call looks like (for example a little above the 99th percentile), and make inner timeouts shorter than outer ones.

    2. Retries, carefully

    Transient errors often succeed on a second try. But retries multiply load on a struggling service, so:

    • Retry only idempotent operations or those with an idempotency key (lesson 8).
    • Use exponential backoff with jitter.
    • Cap the number of attempts, and ideally cap the share of traffic that can be retries.

    3. Circuit breakers

    If a dependency keeps failing, stop calling it for a short time and fail fast.

    A vintage electrical circuit breaker, the physical idea behind the software circuit breakerImage: Alf van Beem · CC0 · Source · Wikimedia Commons: Circuit breaker, Single pole, Non-tripfree, 20Amp-30Volts, AN 3160 pic1

    Figure SDA-FND-10-2 · Circuit breaker states · © forcsguy.com

    • Closed: normal operation, failures are counted.
    • Open: calls fail immediately, saving resources.
    • Half-open: a few trial calls check whether the dependency has recovered.

    4. Bulkheads

    Give each dependency its own pool of threads or connections, like watertight compartments in a ship, so one slow dependency cannot use up everything.

    Before: a slow dependency drags everyone down

    After: a breaker cuts the slow dependency off

    What changed

    • Callers stop waiting on a failing service
    • Threads and connections are not used up
    • A fallback answer is returned while the service recovers

    Protect yourself from too much traffic

    • Rate limiting caps how many requests a client may make (common algorithms: token bucket, sliding window). It protects against abuse and accidental floods.
    • Load shedding: when overloaded, deliberately reject low-priority work early so important requests still succeed. It is better to serve 80% of requests well than 100% badly.
    • Back pressure: tell producers to slow down instead of letting queues grow without bound.

    Degrade gracefully

    When a non-critical part fails, keep the rest working: show the page without recommendations, serve cached prices, queue the email. Decide in advance which features are essential.

    Practise failure

    • Health checks so traffic leaves broken instances.
    • Chaos testing: deliberately kill instances in a controlled way to prove the system copes.
    • Runbooks and game days so people have rehearsed the response.

    A worked example: the arithmetic of availability

    Downtime in a month. 99% allows about 7.3 hours; 99.9% about 43 minutes; 99.99% about 4.4 minutes; 99.999% about 26 seconds. Each extra nine is ten times harder and usually much more expensive, so choose the target your users need, not the biggest number.

    Dependencies in series multiply. If a request needs three services, each 99.9% available, the request is available only 0.999 x 0.999 x 0.999 = 99.7%, about 2 hours 11 minutes of downtime a month. The more things in the critical path, the worse it gets, which is why teams shorten the critical path and make non-essential calls optional.

    Redundancy in parallel helps. Two independent replicas, each 99% available, are both down only 1% x 1% = 0.01% of the time: 99.99% together. The word "independent" carries all the weight: replicas that share a rack, a deploy, a bug or a dependency fail together, and the formula no longer applies.

    Retries multiply load. If every one of 1,000 requests per second fails and each caller retries 3 times, the failing service sees up to 4,000 requests per second, making recovery harder. And if three layers each retry 3 times, one user request can become 64 attempts at the bottom. Retries need limits, backoff with jitter, and a retry budget (for example, retries may be at most 10% of normal traffic).

    Figure SDA-FND-10-3 · How availability combines · © forcsguy.com

    Anatomy of a cascading failure

    The classic outage is rarely one failure; it is one failure that spreads.

    1. A database gets slow (a bad query, a noisy neighbour). Responses that took 10 ms now take 5 seconds.
    2. App servers wait on it. Each request holds a thread for 5 seconds, so threads and connections fill up.
    3. The app can no longer accept new requests, even ones that do not need the database. The load balancer sees timeouts and marks servers unhealthy, so the same traffic lands on fewer servers.
    4. Callers time out and retry, which adds load to the already struggling system.
    5. Everything is down, and fixing the original slow query no longer brings it back, because the retry storm keeps it overloaded.

    The defences are cheap compared with the outage:

    • Timeouts on every call, shorter than the caller's own timeout.
    • Circuit breakers that stop calling a failing dependency for a while and fail fast.
    • Bulkheads: separate thread or connection pools per dependency, so one slow one cannot use all of them.
    • Load shedding: when overloaded, reject some requests early to keep serving the rest.
    • Backoff with jitter and retry budgets.

    Figure SDA-FND-10-4 · A circuit breaker protects both sides · © forcsguy.com

    Mistakes people make

    • No timeouts, or timeouts longer than the caller's. The default in many libraries is "wait forever" or minutes.
    • Retrying everything everywhere. Retry only safe, idempotent operations, at one layer, with backoff, jitter and a budget.
    • Health checks that lie. A server that answers /health but cannot reach its database should fail the check.
    • Untested failover. Failover that has never run is a guess. Practise it on purpose, in business hours.
    • Shared fate. Two "redundant" systems in one zone, on one deploy pipeline, or on one dependency are one system.
    • No graceful degradation. Decide in advance which features can be switched off (recommendations, images, analytics) to protect the critical path.

    Try it yourself

    In the System Builder, lose three servers at peak and find how much spare capacity you need. Read the resilience patterns lesson for circuit breakers and bulkheads in more depth, and build the lease leader election lab to see failover without split brain.

    More on this site

    Open this lesson with its quiz and exercise

Go deeper on this

A path through videos, articles, other case studies and code on the same ideas as Amazon Builders' Library.

  1. Warm upGet the vocabulary first.

  2. WatchHow others solve the same problem, on video.

    Videos belong to their creators and play from YouTube. More on YouTube (opens in a new tab)

  3. ReadEngineers explain it in their own words.

  4. See it in another companyThe same ideas, a different system.

  5. Read the codeSee how it looks when it is real.

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