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High-availability SaaS Infrastructure at FreeAgent

The cloud is commoditising web application hosting but at FreeAgent we continue to build and manage our own infrastructure, using hand-picked servers, switches and elbow grease. Why we do this is a qu

IntermediateResilience

By FreeAgent engineers · FreeAgent · Added 2026-10-12

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Learn this case study

About 37 min left. Your work is saved as you go.

What you are about to study

FreeAgent explains a real system. You should know the basics: caching, queues and replication.

Ideas you will meet

Resilience
Timeouts, retries, circuit breakers, bulkheads and load shedding.

What we already know about this

Our own lessons on these ideas. Read them here before you start, so it makes sense.

  • Advanced Distributed Systems · 13 minResilience: timeouts, retries, bulkheads, backpressure and circuit breakersHow to stop one slow or failing dependency from taking everything down: the patterns, how they fit together and where each one goes wrong.Read here

    The core problem

    In a system of many services, slowness is more dangerous than failure. A dependency that fails fast is easy to handle. One that responds in 30 seconds makes callers hold threads, connections and memory until they too stop responding: a cascading failure. Resilience patterns limit how far a problem can spread.

    The toolbox

    Figure SDA-ADS-06-1 · Resilience layers around a call · © forcsguy.com

    Timeouts

    Every network call needs a timeout, including connect, read and overall. Pick from measured latency (for example slightly above the 99th percentile), not a guess, and make the caller's budget smaller than its own caller's so work is abandoned in an orderly way. Propagate deadlines across calls.

    Retries

    Retry only transient failures and only idempotent operations (or use idempotency keys). Use exponential backoff with jitter (random spread) so clients do not retry in lockstep, cap the attempts, and apply a retry budget (for example no more than 10 percent extra traffic). Retry at one layer, not at every layer, or attempts multiply.

    Circuit breaker

    A breaker watches failures or slow calls. Closed: normal. After too many failures it opens: calls fail immediately (or use the fallback) so the dependency can recover and callers stop wasting resources. After a cool-down it goes half-open: a few trial calls decide whether to close again.

    Figure SDA-ADS-06-2 · Circuit breaker states · © forcsguy.com

    Bulkheads

    Partition resources so one dependency cannot consume them all: separate thread pools or connection pools per dependency, separate queues per tenant or per priority, or separate instances for critical paths. A slow recommendation service then cannot starve checkout.

    Backpressure and load shedding

    If producers outpace consumers, work piles up. Without limits the buffer grows until memory is exhausted or latency becomes huge. Options:

    • Bounded queues that reject or block when full.
    • Signalling upstream to slow down (credit-based flow in streaming systems, TCP windows, reactive streams).
    • Load shedding: deliberately drop low-priority work early (return 429 or 503 quickly) to protect the rest.
    • Rate limiting at the edge (see the rate-limiter lesson).

    Failing fast and visibly under overload is better than accepting everything and failing slowly.

    Fallbacks and graceful degradation

    Return something useful when a dependency fails: cached data, a default, a simpler algorithm, or hide a non-essential section. Decide which features are essential before an incident, and test the degraded mode.

    How they interact

    • A timeout is the minimum; without it nothing else works.
    • Retries inside a breaker inside a bulkhead is the usual nesting.
    • Everything needs metrics: breaker state, rejected calls, queue depth, timeout counts. Alert on them.
    • Test it: inject latency and failures (chaos experiments) to confirm the patterns work before production does it for you.

    Common mistakes

    Retries with no backoff; timeouts longer than the caller's; unbounded queues; a shared thread pool for everything; breakers that never close; fallbacks that call the same failing service; and testing only the happy path.

    Real-world reading

    Open this lesson with its quiz and exercise

  • Interview Preparation · 9 minTrade-off and numbers cheat sheetA one-page reference: latency numbers, availability maths, capacity formulas and the standard trade-offs, for quick revision.Read here

    Round numbers worth remembering

    These are approximate orders of magnitude, enough for estimates (exact figures vary by hardware and year).

    OperationRough time
    CPU cache or memory readnanoseconds to about 100 ns
    Read 1 MB sequentially from memorytens of microseconds
    SSD random readaround 100 microseconds
    Round trip within a data centrearound 0.5 ms
    Read 1 MB sequentially from SSDaround 1 ms
    Disk seek (hard disk)around 10 ms
    Round trip, same continenttens of ms
    Round trip, across oceans100 ms and above

    Take-aways: memory is far faster than disk, disk faster than network across regions; avoid unneeded round trips; sequential access beats random.

    Powers and sizes

    UnitApproximate size
    1 KBa thousand bytes (a short text)
    1 MBa million bytes (a photo, a small document)
    1 GBa billion bytes
    1 TBa thousand GB
    1 PBa thousand TB
    Seconds per dayabout 86,400 (use about 100,000 for quick maths)
    Seconds per monthabout 2.6 million
    Seconds per yearabout 31.5 million

    Quick capacity formulas

    • Requests per second (average) = requests per day / 86,400. Peak = average times a peak factor (2 to 5).
    • Storage = records per day times bytes per record times days retained (times replication factor).
    • Bandwidth = requests per second times average response size.
    • Servers = peak requests per second / requests per second one server handles, plus headroom.
    • Cache size = hot working set (often 20 percent of data serves 80 percent of reads).
    • Connections (for chat or streaming) = concurrent users; memory per connection times that gives a first estimate.

    Example: 10 million users, each posting 2 items a day of 1 KB: 20 million items a day, about 230 writes per second, 20 GB a day, about 7 TB a year before replication.

    Availability maths

    AvailabilityDowntime per yearPer month (30 days)
    99%about 3.65 daysabout 7.2 hours
    99.9%about 8.8 hoursabout 43 minutes
    99.99%about 53 minutesabout 4.3 minutes
    99.999%about 5.3 minutesabout 26 seconds

    Components in series multiply (two 99.9% parts in a chain give about 99.8%); components in parallel (redundant) improve availability: failure needs both to fail. This is why redundancy across zones helps and long dependency chains hurt.

    The standard trade-offs

    Figure SDA-INT-03-1 · Trade-offs to name in every design · © forcsguy.com

    ChoiceOption AOption B
    Data modelRelational: constraints, transactionsNoSQL: flexible, easier horizontal scale
    ScalingVertical: simple, limitedHorizontal: scalable, more complex
    ReplicationSynchronous: safer, slowerAsynchronous: faster, may lose data on failover
    FeedsFan-out on write: fast reads, heavy writesFan-out on read: cheap writes, slow reads
    DeliveryAt-least-once plus idempotencyAt-most-once for loss-tolerant data
    CachingCache-aside: simple, risk of stalenessWrite-through: fresher, slower writes
    ConsistencyStrong: easy to reason aboutEventual: available and fast
    CommunicationSynchronous calls: simpleAsynchronous messages: resilient, harder to trace
    ArchitectureMonolith: simple to startMicroservices: independent scaling and teams, more operations
    ID generationSequential: sortable, coordinationRandom (UUID): no coordination, poor locality

    Patterns to reach for

    ProblemPattern
    Reads overwhelm the databaseCache, read replicas, CDN
    Writes overwhelm one databaseSharding, queues to smooth bursts, LSM-based stores
    Hot keyReplicate, split the key, local caching
    Slow external dependencyTimeout, bulkhead, circuit breaker, queue
    Duplicate deliveriesIdempotency keys, deduplication
    Cross-service transactionSaga with compensation
    Need history or auditEvent log, event sourcing
    Unique "does this exist" checks at scaleBloom filter in front of storage
    Even spread when nodes changeConsistent hashing
    OverloadRate limit, load shed, backpressure

    Final checks before you finish an answer

    • Requirements and scale stated; numbers used.
    • Main flow and data model clear.
    • Bottlenecks and single points of failure named, with mitigations.
    • Failures, consistency and security discussed.
    • Monitoring and next steps mentioned.
    • Trade-offs spoken aloud.

    Real-world reading

    Open this lesson with its quiz and exercise

Go deeper on this

A path through videos, articles, other case studies and code on the same ideas as High-availability SaaS Infrastructure at FreeAgent.

  1. Warm upGet the vocabulary first.

  2. WatchHow others solve the same problem, on video.

    Videos belong to their creators and play from YouTube. More on YouTube (opens in a new tab)

  3. ReadEngineers explain it in their own words.

  4. See it in another companyThe same ideas, a different system.

  5. Read the codeSee how it looks when it is real.

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