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The Google File System (paper)
How Google built a file system for huge files and constant machine failures: one master for metadata, many chunk servers, and append-heavy workloads. The ancestor of HDFS.
By Ghemawat, Gobioff and Leung · Google · Added 2026-10-12
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What you are about to study
Google wrote this paper. Read the abstract and headings first. It assumes you are comfortable with distributed systems.
Ideas you will meet
- Distributed Systems
- Consensus, time, failure and the fundamentals of scale-out.
- Storage Engines
- Write-ahead logs, B-trees and LSM-trees.
- Replication
- Leader/follower, multi-leader and leaderless replication.
What we already know about this
Our own lessons on these ideas. Read them here before you start, so it makes sense.
Classic System Designs · 14 minDesign a key-value storeA Dynamo-style distributed store: partitioning, replication, quorums, conflict handling and how reads and writes reach disk.Read here
The problem
A key-value store supports
put(key, value)andget(key). A distributed one must also:- Store far more than one machine can hold.
- Keep serving when machines or networks fail.
- Have low latency for both reads and writes.
- Let you tune consistency against availability.
We use a Dynamo-style design, which is the model behind several widely used stores.
Partition the data
Spread keys across nodes with consistent hashing (previous lesson). Virtual nodes keep the load even and let you add capacity gradually. Any node can act as the coordinator for a request, so there is no single leader to bottleneck on.
Replicate each key
Copy every key to N nodes: the owner and the next N-1 distinct nodes clockwise on the ring. Spread replicas across racks or zones so one failure does not take out all copies.
100%Figure SDA-CSD-03-1 · Replicating each key to N nodes · © forcsguy.com
Tunable consistency with quorums
Choose three numbers:
- N: number of replicas.
- W: replicas that must acknowledge a write.
- R: replicas that must answer a read.
Setting Behaviour W + R > NReads overlap the latest write: strong-ish consistency W = 1, R = 1Fastest and most available, but reads can be stale W = N, R = 1Fast reads, writes fail if any replica is down You pick the trade-off per use case, which is what makes this design flexible.
A quorum write, step by step
100%Figure SDA-CSD-03-2 · Coordinator and a write quorum (N=3, W=2) · © forcsguy.com
When replicas disagree
Replicas can hold different versions, for example after a partition.
- Versioning: attach a version (a vector clock) to each value so the system can tell whether one version supersedes another or they were concurrent.
- Reconciliation: for concurrent versions, either the application merges them (shopping cart: union the items) or the system uses a simple rule such as last-write-wins, which can silently discard data.
Two writers at once: conflicts and vector clocks
100%Figure SDA-CSD-03-3 · Concurrent writes create two versions · © forcsguy.com
100%Figure SDA-CSD-03-4 · Vector clocks across writes · © forcsguy.com
A clock A is an ancestor of B if every counter in A is less than or equal to the matching counter in B. If each has some counter larger than the other's, the versions are siblings and need merging.
Failure handling
- Detection: nodes exchange gossip messages about who is alive, so there is no central monitor to fail.
- Temporary failure: if a replica is down, another node accepts the write and stores a hint, handing it over when the replica returns (hinted handoff).
- Permanent repair: periodically compare replicas using Merkle trees (hashes of key ranges) and copy only what differs (anti-entropy).
- Data centre failure: replicate across regions for the keys that need it.
Noticing failures: gossip
100%Figure SDA-CSD-03-5 · Gossip failure detection · © forcsguy.com
Staying available through a short outage
100%Figure SDA-CSD-03-6 · Sloppy quorum and hinted handoff · © forcsguy.com
Repairing replicas for good: Merkle trees
100%Figure SDA-CSD-03-7 · Comparing replicas with Merkle trees · © forcsguy.com
More failure-handling detail
- Do not trust one witness. One node saying "that server is down" is not enough; require agreement from several independent sources (gossip gives this naturally: a node is marked down only after others also see its heartbeat counter stall).
- Sloppy quorum. A strict quorum can block when the usual replicas are down. Instead, take the first healthy servers on the ring for the write or read, and let a stand-in hold the data with a "hint". When the real replica returns, the stand-in hands the data back (hinted handoff). You gain availability and give up the strict overlap guarantee for a while.
- Replica placement. When walking the ring for N replicas, skip virtual nodes that belong to a server already chosen, and spread replicas across data centers, because nodes in one site often fail together.
- Bigger machines. Give a more powerful server more virtual nodes so it takes a proportionally larger share.
- Conflicting versions. Vector clocks grow as more servers touch a key; cap their length and accept that, rarely, old entries dropped make some conflicts harder to untangle.
Inside one node: how writes and reads hit disk
100%Figure SDA-CSD-03-8 · Write and read path on one node · © forcsguy.com
Write path
- Append to a commit log (sequential, fast, crash-safe).
- Apply to an in-memory sorted structure (the memtable).
- When the memtable is full, flush it to an immutable sorted file on disk; background compaction merges files.
Read path
- Check the memtable.
- If missing, check the files, using a Bloom filter per file to skip files that definitely do not contain the key.
- Merge results, newest wins.
This log-structured design turns random writes into sequential ones, which is why such stores handle huge write volumes.
One node, many jobs
100%Figure SDA-CSD-03-9 · What every node does · © forcsguy.com
Summary of the design
Concern Technique Scale out Consistent hashing with virtual nodes Durability and availability N replicas across zones Consistency dial Quorums (W, R) Conflicts Vector clocks and merge logic Failure detection Gossip Temporary and permanent repair Hinted handoff, Merkle-tree anti-entropy Fast writes Commit log, memtable, sorted files Worked numbers: how many nodes?
Target: 1 billion keys averaging 1 KB, with 3 replicas, serving 100,000 operations per second.
- Raw data: 1 B x 1 KB = 1 TB. With three replicas, 3 TB of storage across the cluster, before overhead for indexes and compaction (plan for about 2x headroom on disk for compaction, so around 6 TB).
- Per-node capacity: if one node comfortably holds 1 TB of data and serves about 10,000 operations per second, 12 to 15 nodes cover both storage (3 TB / 1 TB, with room) and throughput (100,000 / 10,000 x 3 for replication on writes and headroom).
- With a 20-node ring each node owns about 5% of the keys, and losing one node moves its 5% (about 150 GB of replicas) to its neighbours: repair takes minutes to hours, which is why you keep spare capacity.
When a replica is down: hinted handoff
With W = 2 of N = 3, a write must reach two replicas. Suppose node C is down.
- The coordinator sends the write to A, B and C; A and B acknowledge, so the write succeeds.
- For C, a hint ("this write was meant for C") is stored on a healthy node.
- When C returns, the holder of the hint replays the write to C.
If the node is down for too long the hints are dropped, and a slower anti-entropy repair takes over.
100%Figure SDA-CSD-03-10 · A write while one replica is down · © forcsguy.com
Anti-entropy with Merkle trees
Replicas can still drift apart (a hint was lost, a disk was corrupted). Comparing every key between two replicas is far too expensive. A Merkle tree summarises a key range with hashes: each leaf is a hash of a small bucket of keys, and each parent is a hash of its children. Two replicas compare root hashes; if equal, the whole range matches. If not, they compare the children and descend only into the branches that differ, until they find the few buckets that actually disagree and exchange just those keys.
100%Figure SDA-CSD-03-11 · Finding differences without comparing every key · © forcsguy.com
Mistakes people make
- Hot keys. One extremely popular key overloads its replicas whatever the cluster size. Cache it in front or split it into several keys.
- Large values. Multi-megabyte values hurt latency and replication; store big blobs in object storage and keep a pointer.
- Expecting joins and secondary queries. A key-value store answers "get by key". If you need other queries, add an index structure or use another database.
- Resolving conflicts with wall-clock time alone. Skewed clocks lose writes; prefer version vectors or let the application merge.
- Forgetting tombstones. Deletes leave markers that must live long enough to reach all replicas, and be compacted away later. Skipping this resurrects deleted data.
- Never running repair. Without regular anti-entropy, rarely read data can silently diverge.
Try it yourself
Build the consistent hash ring lab to see how few keys move when a node joins, the Bitcask lab for one node's storage engine, and the write-ahead log lab for crash recovery. Then read the consistency and CAP lesson for the quorum rule used above.
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- Amazon Dynamo: Highly Available Key-Value StoreWerner Vogels · AmazonCase Studies
- The Google File System (paper)Ghemawat, Gobioff and Leung · GooglePapers
- The Log-Structured Merge-Tree (paper)O'Neil et al. · UMass BostonPapers
- Time, Clocks, and the Ordering of Events in a Distributed System (paper)Leslie Lamport · Microsoft ResearchPapers
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- Designing Large-Scale SystemsSomethingsimilar engineers · SomethingsimilarBlogs
- Reddit Inc Blog HomepageRedditblog engineers · RedditblogBlogs
Databases Deep Dive · 12 minReplication topologies and multi-region databasesSingle-leader, multi-leader and leaderless replication, how they handle conflicts and lag, and what changes across regions.Read here
Why replicate
Replication keeps copies of data on several machines for three reasons: availability (survive a node failure), read scaling (serve reads from replicas) and latency (put data near users). The hard part is keeping copies consistent while writes continue. (Basics are in the replication and sharding lesson of the foundations course; this lesson compares the topologies.)
Single-leader (primary and replicas)
One node, the leader (primary or master), accepts writes and ships its changes to followers (replicas), which serve reads.
100%Figure SDA-DDV-04-1 · Single-leader replication · © forcsguy.com
- Synchronous replication waits for a follower before acknowledging: safer, slower, and a stalled follower can block writes. Asynchronous is faster but a failover can lose the latest writes. A common compromise: one synchronous follower, others asynchronous.
- Failover must detect failure, choose the most up-to-date replica, redirect clients and ensure the old leader does not come back believing it still leads (split brain).
- Replication lag causes stale reads. Techniques: read-your-writes (route a user's reads to the leader shortly after they write), monotonic reads (keep a user on one replica), and checking replica position.
Multi-leader
Several nodes accept writes (often one per region) and replicate to each other. Benefits: local write latency and continued operation if a region is cut off. Cost: write conflicts.
Conflict handling options:
- Avoid them: route all writes for one record to one leader (for example by user or region).
- Last write wins by timestamp: simple, but silently drops one of two concurrent updates and depends on clocks.
- Merge values (union of sets, counters) using mergeable data types (CRDTs; see the collaborative editing lesson).
- Custom resolution in application code, or ask the user.
Multi-leader also appears in offline-capable apps (each device is a leader) and collaborative editing.
Before: single leader
100%After: multi-leader across regions
100%What changed
- Users in each region write to a nearby database
- Concurrent edits to the same row need conflict handling
- More moving parts to run and monitor
Leaderless (Dynamo-style)
Any replica accepts writes; clients write to several replicas and read from several, using quorums (
W + R > N) to get fresh data (see the key-value store lesson). Background anti-entropy and read repair fix stale copies; versions or vector clocks detect conflicts. It favours availability and is typical of Cassandra and DynamoDB-style stores.100%Figure SDA-DDV-04-2 · Choosing a replication model · © forcsguy.com
Multi-region designs
- Active-passive: one region serves writes; another is a warm standby. Simple; failover loses a little data (the replication lag) and takes minutes.
- Active-active: several regions serve traffic. Requires either partitioning data by home region (each record has one home, cross-region reads are replicas) or true multi-leader conflict handling.
- Global databases use consensus across regions (see the consensus lesson) for strong consistency at the cost of cross-region write latency; some offer tunable consistency per query.
- Latency numbers matter: a cross-ocean round trip is around 100 ms or more, so synchronous cross-region replication adds that to every write.
- Data residency laws may require keeping certain users' data in a region.
Partitioning and replication together
Real systems shard data into partitions and replicate each partition (a leader per partition spreads write load across nodes). Rebalancing, hot partitions and cross-partition transactions are the new problems (see sharding and the consistent-hashing lesson).
Master/slave naming
You will see "master/slave", "primary/replica" and "leader/follower" for the same single-leader idea; most current documentation prefers the last two.
Checklist
- What happens to writes if the leader or a region is lost, and how long?
- How much data can we lose (RPO) and how long can we be down (RTO)?
- How do we handle stale reads from replicas?
- Who resolves conflicts, and how?
- Have we practised failover?
Real-world reading
Related reading
- Active-Active for Multi-Regional ResiliencyNetflix Engineering · NetflixCase Studies
- Designing Data-Intensive ApplicationsMartin Kleppmann · O'ReillyBooks
- Read Consistency with Database Replicas at ShopifyShopify engineers · ShopifyCase Studies
- Uber Schemaless: A Scalable MySQL DatastoreUber Engineering · UberCase Studies
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- Mitigating MySQL Replication Lag and Reducing Read Load at GithubGithub engineers · GithubCase Studies
- Cassandra architecture overviewApache Cassandra · Apache Software FoundationDocumentation
- How Discord Stores Trillions of MessagesBo Ingram · DiscordBlogs
- Spanner: Google's Globally Distributed Database (paper)Corbett et al. · GooglePapers
- Scaling Multitenant Architecture Across Multiple Data Centres at Shopify - Weingarten, Engineering Lead at ShopifyShopifyYouTube
- MIT 6.824: Distributed SystemsRobert Morris · MITCourses
System Design Foundations · 11 minReplication and shardingTwo ways to spread data over many machines: copy it for safety and read speed, or split it for capacity.Read here
Replication: keep copies
Replication keeps the same data on more than one machine. Reasons:
- Availability: if one machine dies, another has the data.
- Read capacity: reads can go to any copy.
- Locality: place a copy near users in another region.
The most common arrangement is leader and followers. All writes go to the leader, which sends the changes to followers. Reads can use followers.
100%Figure SDA-FND-05-1 · Leader and follower replication · © forcsguy.com
Many teams hide the split between the primary and the replicas behind a small router, so the application does not need to know:
100%Figure SDA-FND-05-2 · Read and write splitting through a router · © forcsguy.com
Synchronous or asynchronous
- Synchronous: the leader waits for followers to confirm before saying "done". Safer, but slower, and a down follower can block writes.
- Asynchronous: the leader confirms immediately and followers catch up. Fast, but a follower can be behind, and a leader crash can lose the most recent writes.
Most systems use asynchronous replication for most followers, sometimes with one synchronous follower as a safety net.
Replication lag
Because followers can lag, a user may write something and then read an older value from a follower. Fixes include reading the user's own recent writes from the leader, or tracking how fresh each replica is. This is the first taste of a bigger idea, consistency, covered in lesson 7.
When the leader fails
A follower must be promoted (failover). That needs failure detection and agreement on who the new leader is, so that two machines do not both believe they are the leader (a split brain). This is why teams rely on tested tooling or managed databases for failover rather than hand-written scripts.
Read-after-write consistency
With asynchronous replicas, a user can save something and then not see it: the write went to the primary, the next read hit a replica that is a few seconds behind. Three common fixes:
- Send reads that must be fresh (the user's own profile, an order just placed) to the primary.
- For a short window after a user writes, route that user's reads to the primary.
- Let the router check whether a replica has caught up to the user's last write; if not, read from the primary or wait.
A database proxy in front of the cluster can do this routing so application code stays simple, at the cost of one more hop and one more component that must itself be highly available.
Before: one database
100%After: primary with read replicas
100%What changed
- Reads are spread across copies
- A copy can be promoted if the primary fails
- Replicas may lag slightly behind the primary
Sharding: split the data
Replication does not help when the data or the writes no longer fit on one machine. Sharding (partitioning) divides the data so each shard holds a part. Each shard is usually replicated too.
100%Figure SDA-FND-05-3 · Sharding by key range · © forcsguy.com
Choosing a shard key
The shard key decides which shard owns a row. A good key:
- Spreads data evenly, so no shard is much bigger than the others.
- Spreads traffic evenly, so no shard is a hot spot.
- Matches your queries, so most queries touch one shard.
Common schemes:
Scheme How Watch out for Range key ranges per shard hot spots, e.g. newest dates Hash hash(key) mod N adding shards remaps most keys Directory a lookup table says where each key lives the directory is another thing to run and scale Consistent hashing keys and nodes placed on a ring needs virtual nodes to balance well Consistent hashing in one picture
Place both servers and keys on a ring. A key belongs to the first server clockwise from it. Adding a server only takes keys from its neighbour; the rest do not move.
100%Figure SDA-FND-05-4 · Consistent hashing ring · © forcsguy.com
Horizontal and vertical partitioning
Sharding is horizontal partitioning: the rows of a table are split across machines, each shard holding the same columns for a different set of rows. Vertical partitioning splits by columns or by feature instead: rarely used or large columns (a profile photo, a long description) move to a separate table or store, or whole groups of tables go to different databases (users on one, orders on another). It is simpler than sharding and keeps frequently read data small and fast, but it does not help when a single table's rows outgrow one machine.
100%Figure SDA-FND-05-5 · Splitting a table by rows and by columns · © forcsguy.com
What sharding costs you
- Cross-shard queries and joins become slow or need extra work.
- Transactions across shards are hard (lesson 8 touches on how systems cope).
- Rebalancing when a shard gets too big is operational work.
- More moving parts to monitor.
A worked example: sizing replicas and shards
Replicas for reads. A social app has 20,000 reads and 1,000 writes per second. One database node can do about 5,000 simple operations per second. A primary alone is hopeless. With writes of 1,000 per second on the primary, you have capacity left for about 4,000 reads, so you need at least four replicas to serve 20,000 reads (16,000 on replicas plus 4,000 on the primary) with no headroom, so six in practice. Adding replicas scales reads almost linearly. It does nothing for the 1,000 writes, which still all go to one primary.
Shards for writes. If writes grow to 12,000 per second, no single primary can take them. Split the data into shards, each with its own primary: with 4 shards each takes about 3,000 writes per second. Each shard then has its own replicas for reads. Your final count is shards x (1 primary + replicas), for example 4 x (1 + 2) = 12 database nodes.
100%Figure SDA-FND-05-6 · Replicas scale reads, shards scale writes · © forcsguy.com
Walking through a failover
Replication is only useful if you know what happens when a primary dies. With asynchronous replication:
- The primary acknowledges writes 100 to 140, but the follower has only received up to 135 (replication lag).
- The primary crashes. Writes 136 to 140 exist only on the dead machine.
- A monitor notices missing heartbeats, usually after several seconds, and promotes the most up-to-date follower to primary.
- Clients are redirected. Writes 136 to 140 are lost (or recoverable only when the old primary returns).
- When the old primary comes back it must not accept writes as if nothing happened (that would create two primaries, "split brain"); it rejoins as a follower and discards or reconciles what the new primary does not have.
With synchronous replication to at least one follower, step 2 loses nothing, but every write waits for that follower, adding latency and making writes fail if the follower is unavailable. Many systems choose a compromise: wait for one follower to confirm (semi-synchronous), accepting a little latency to avoid losing acknowledged writes.
100%Figure SDA-FND-05-7 · What an asynchronous failover can lose · © forcsguy.com
Choosing a shard key: three examples
- User id for a messaging app. Almost every query is "this user's messages", so a hash of the user id keeps each user's data together and spreads users evenly. The pain: a query across all users (an admin search) must ask every shard.
- Order date for an orders table. Range sharding by date makes "last month's orders" cheap, but all new writes land on the newest shard, a hot spot, while old shards sit idle. A better key adds a hash of the customer id.
- Country for a multi-region product. Good for keeping data near users and meeting data-residency rules, but shards are uneven: one country may hold half your users.
A good key has high cardinality (many distinct values), even load and matches your most common query. Changing it later means moving most of your data, so test it against a sample of real traffic first.
Mistakes people make
- Reading from a replica right after writing. The replica may not have the write yet, so users do not see their own change. Read your own writes from the primary for a short time, or route that user to the primary.
- Sharding too early. Sharding multiplies operational work: backups, schema changes, cross-shard queries and transactions all get harder. First try indexes, caching, replicas and a bigger machine.
- Counting on replicas as backups. A mistaken delete is replicated within milliseconds. Keep real backups and test restoring them.
- Forgetting to rebalance. Shards grow unevenly. Plan how to split a shard, ideally with consistent hashing or many small virtual shards that you can move between machines.
Try it yourself
In the System Builder, open "The database goes down". Run it with no replicas and see reads and writes fail, then add replicas and a write queue and compare. For hashing itself, build the consistent hash ring lab and measure how many keys move when you add a node. To place replicas and a queue yourself, open the database-outage design on the free canvas and kill the database.
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- Consistent Hashing and Random Trees (paper)Karger et al. · MITPapers
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Go deeper on this
A path through videos, articles, other case studies and code on the same ideas as The Google File System (paper).
Warm upGet the vocabulary first.
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MIT 6.824: Distributed Systems
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